Every Spell Doctor Strange Has Used In The MCU


Ever since his premiere in 2016’s Doctor Strange, the titular sorcerer has proven himself to be one of the most powerful and versatile heroes in the Marvel Cinematic Universe. Throughout Doctor Strange’s journey in the MCU, the Master of the Mystic Arts has unleashed a multitude of spells across his many movie appearances over the years. A magical prodigy, even holding the title of Sorcerer Supreme for a time, Stephen Strange’ natural aptitude for the magical arts has allowed him to accumulate some impressive spellcasting feats.

Some of the more famous examples of Doctor Strange’s most impressive displays of power result from his usage of magical items and objects, such as the Cloak of Levitation, Sling Rings, or even the all-powerful Eye of Agamotto. He’s even able to manipulate magical locations, such as the New York Sanctum, with ease, dazzling visitors like Thor and Spider-Man by shaping everything within the Sanctum to his whims as easily as thinking. Yet even without the assistance of magical items and places, Doctor Strange is quite capable when it comes to slinging powerful spells with a variety of effects.

14 Runes Of Kof-Kol

Doctor Strange’s most powerful global spells

Doctor Strange and Peter Parker Using the Runes of Kof-Kol

The Runes of Kof-Kol is a spell Doctor Strange can use to alter people’s memories globally, manipulating the very fabric of the multiverse itself. In Spider-Man: No Way Home, Stephen Strange uses this spell to erase memories of Peter Parker on a universal scale, making everyone in the multiverse forget he ever existed. However, when interrupted, it seems the spell can have some dangerous side effects, including bringing Spider-Man’s villains into new universes.

13 Astral Projection

One of Doctor Strange’s signature abilities

Doctor Strange and Peter Parker's Astral Projection in Spider-Man No Way Home

Though it’s never mentioned as a spell by name, one of Doctor Strange’s most leaned on magical abilities is the power to astrally project himself across the world. Doctor Strange and The Ancient One both utilize this arcane power to varying effects, allowing themselves to invisibly travel far and wide in spirit form while their physical bodies stay behind. Strange has also exhibited the ability to use this spell offensibly, forcefully shunting unwitting targets out of their own bodies, which he does to Spider-Man in Spider-Man: No Way Home.

12 The Images Of Ikonn

Doctor Strange can become a one-man army

Avengers infinity War Thanos Doctor Strange clones

Many of Doctor Strange’s best moments in Avengers: Infinity War come from his battle with Thanos on Titan, in which the wizard used every spell at his disposal in an attempt to bring down the Mad Titan. One such spell lifted straight from the comics was the Images of Ikonn, allowing him to spawn dozens of clones which, in turn, used the spell themselves, resulting in a veritable army of Doctor Strange look-alikes. While these illusions aren’t nearly as powerful as the real Doctor Strange, the ability to quickly summon a horde of illusory images is an undeniably useful spell.

11 The Winds Of Watoomb

One of Strange’s most iconic spells from the comics

On several occasions throughout the MCU, Doctor Strange has unleashed one of his signature spells from the comics, the Winds of Watoomb. This offensive spell fires forth a powerful gust of wind strong enough to dispel the backdraft of an alien spacecraft and even hold back a lake’s worth of water, channeling it into tornado-like spouts. Originally known as the Whirling Winds of Watoomb, this spell is a staple of Doctor Strange’s arsenal in the source material.

10 The Crimson Bands Of Cyttorak

Strong enough even to hold back Thanos

The Crimson Bands of Cyttorak spell in Avengers

At first glance, the Crimson Bands of Cyttorak bear a strong resemblance to Doctor Strange’s normal eldritch whips, as lashes of energy that reach out and strike a single target. However, the Crimson Bands of Cyttorak are a considerable upgrade, strong enough even to restrain the mighty Thanos, who effortlessly triumphed over The Hulk in hand-to-hand combat. Interestingly, the name of the spell invokes the same deity, Cyttorak, associated with Juggernaut’s helmet in the X-Men comics.

9 The Bolts Of Balthaak

Doctor Strange’s go-to ranged attack

Doctor Strange Bolts of Bolthakk

No wizard worth his robe is complete without a basic energy-based ranged spell to sling around, and Doctor Strange is certainly no exception. The Bolts of Balthaak, like many of Strange’s spells, got the most mileage out of the Sorcerer Supreme’s battle with Thanos on Titan. Appearing as a bright-orange arc of arcane lightning, the Bolts of Balthaak seem to be able to hop from target to target, chaining the destruction as they chased Thanos across Titan’s rocky surface.

8 Eldritch Constructs

From the Tao Mandalas to Eldritch Whips

Even if Doctor Strange’s Eldritch magic may be one of his more basic spells, they still prove to be shockingly effective in a variety of scenarios. Shaping brilliant orange Eldritch magic into a variety of forms, Doctor Strange has used this spell to create whips, swords, buzzsaws, and his famous Tao Mandalas, useful for both offense and defense. When working with other sorcerers, Doctor Strange can also sue this energy to become the Shield of Seraphim, a massive force field capable of withstanding even the most world-shattering of attacks. He even uses Eldritch magic to fire powerful music notes.

7 The Icy Tendrils Of Ikthalon

A great spell for area-of-effect damage

Doctor Strange uses Icy Tentacles of Ikthalon

Though never officially referred to by name, the spell Doctor Strange during the climactic battle of Avengers: Endgame bears a strong resemblance to the Icy Tendrils of Ikthalon of Marvel Comics fame. The spell manifested in the form of purple spectral tendrils that arose from the earth, snatching up Thanos’ hapless soldiers before slamming them back into the ground. Even if the spell had a distinct lack of freezing capabilities, there’s a strong chance this attack was indeed the Icy Tendrils of Ikthalon.

6 The Mirror Dimension Spell

Doctor Strange’s dizzying ace in the hole

The non-Euclidean geometry of the Mirror Dimension made an impression in the first Doctor Strange movie, and Strange himself went on to learn to harness the power of one of the MCU’s most mysterious realms. Doctor Strange is able to throw himself and others into the topsy-turvy world of the Mirror Dimension, taking advantage of the spiraling fractal environment to confuse and confine his foes. The crystalline entrance to the realm itself can also act as a useful tool, as Strange uses it to reflect one of Thanos’ powerful blasts from the Power Stone.

5 Doctor Strange’s Powerful Protective Spell

A simple spell, but quite unbreakable

Ebony Maw capturing Doctor Strange in Infinity War.

Distinguished from the Eye of Agamotto and the Infinity Stone within as its own distinct spell, Doctor Strange placed a powerful seal on the artifact of his own making. When Ebony Maw attempted to seize the amulet containing the time-altering device from around Strange’s neck, the protective spell activated, severely burning the alien warlord’s hand. As Doctor Strange himself was keen to point out, It’s a simple spell, but quite unbreakable.

4 Flames Of The Faltine

Doctor Strange is well on his way to mastering all four elements

Doctor Strange uses Flames of the Faltine against Gargantos in Doctor Strange in the Multiverse of Madness

A magic user without a fireball is a sorry sight indeed, and Doctor Strange finally used pyrokinetic magic for the first time on-screen in Doctor Strange in the Multiverse of Madness. In his fight with the fearsome magical creature, Gargantos, Doctor Strange was able to summon a sickly-looking green flame with the spell. Doctor Strange’s fight with Gargantos would end up being all-too brief, and it’s a shame he didn’t get more of a chance to show off his fiery skills with this particular spell more.

3 Various Conjuration Spells

Doctor Strange can summon a wide variety of spooky friends

Doctor Strange summoning serpents in Doctor Strange in the Multiverse of Madness

Though technically not one identifiable spell, Doctor Strange has repeatedly shown the capability to conjure a variety of magical monsters and items in battle as of Doctor Strange in the Multiverse of Madness. Strange’s list of arcane summons in the film includes a magical axe, a giant feline head, a pair of floating hands, and even massive serpents. His skill with harnessing magical beings even extends to the occult, utilizing the power of the demonic Souls of the Damned to briefly overwhelm Scarlet Witch

2 Telekinesis

Doctor Strange might be the MCU’s strongest telekinetic

Doctor Strange experimenting with the Time Stone in Doctor Strange

With seemingly no effort, Doctor Strange can easily manifest a variety of telekinetic effects into being. These displays of power can be small, such as when he forcibly retrieved the Sling Ring from Ned Leeds’ hand in Spider-Man: No Way Home, to incredibly impressive, such as when he sewed a bus back together in Doctor Strange in the Multiverse of Madness. Sometimes, this telekinesis envelops the objects he manipulates in orange energy similar to his Eldritch constructs, but other times, he can simply manipulate his environment with invisible force as easily as thinking about it.

1 Dreamwalking

One of Doctor Strange’s most forbidden, yet powerful spells

Zombie Strange begins casting a spell in Doctor Strange in the Multiverse of Madness

Long admonished by the magical community of the MCU as a profane art not to be trifled with, Doctor Strange was given no choice but to follow Scarlet Witch’s footsteps in utilizing Dreamwalking. The spell allows the user to forcibly posses the body of another version of themselves from across dimensions, shunting away the consciousness of the target counterpart until control is released. Amazingly, Doctor Strange used this power to enter the corpse of his multiversal variant, proving that the host of the spell doesn’t necessarily need to be alive.

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